5.0-18461 |
1 year, 9 months ago |
Android: Remove unused force filtering setting (PR #11518 from t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18459 |
1 year, 9 months ago |
Android: Set each slider step size manually (PR #11517 from t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18457 |
1 year, 9 months ago |
ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 from lioncash) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18454 |
1 year, 9 months ago |
GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 from iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18452 |
1 year, 9 months ago |
Ignore nullability-completeness warnings in VMA (PR #11507 from phire) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18450 |
1 year, 9 months ago |
VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 from iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18448 |
1 year, 9 months ago |
Fix SYSCONF movie settings (PR #10839 from CasualPokePlayer) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18446 |
1 year, 9 months ago |
CMake: Actually use the include directories specified by dependencies (PR #10936 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18443 |
1 year, 9 months ago |
CMake: Use imported target for fmt in tests (PR #11510 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18441 |
1 year, 9 months ago |
Android: Fix crash when attempting to change MEM2 size (PR #11512 from JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18439 |
1 year, 9 months ago |
Restrict OpenSLES to Android via CMake (PR #10947 from Zopolis4) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18437 |
1 year, 9 months ago |
VideoBackends:Metal: Default to presentDrawable when vsync is on (PR #11205 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18435 |
1 year, 9 months ago |
Add bloom definitions for Metroid Prime 3 (PR #11033 from autofire372) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18433 |
1 year, 9 months ago |
Tie Speed to CPU Speed and not VPS (PR #11509 from Sam-Belliveau) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18431 |
1 year, 9 months ago |
VideoCommon: Avoid creating pipelines with no render targets (PR #11511 from TellowKrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18428 |
1 year, 9 months ago |
Add CPU Cull to Twilight Princess and Metroid Prime Series (PR #11514 from JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18426 |
1 year, 9 months ago |
GameSettings: Replace ForceFiltering with ForceTextureFiltering (PR #11508 from JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18424 |
1 year, 9 months ago |
Cleanup: Remove CDUtils (PR #11474 from MayImilae) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18422 |
1 year, 9 months ago |
Android: Reveal several hidden settings (PR #11460 from t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-18412 |
1 year, 9 months ago |
Revert "DSPLLE: Add assertion for bad DMA alignment" (PR #11505 from Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|