3.5-419 |
11 years, 8 months ago |
Fix OSX! |
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Windows x64
Windows x86
Mac OS X
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3.5-418 |
11 years, 8 months ago |
Hopefully kill a stupid warning on Windows. |
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Windows x64
Windows x86
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3.5-417 |
11 years, 8 months ago |
Fix my DX11 texture-related failure.. Fixes issue 6026. (probably) |
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Windows x64
Windows x86
Mac OS X
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3.5-416 |
11 years, 8 months ago |
Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly. All backend TextureCaches now load level 0 in CreateTexture. |
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Windows x64
Windows x86
Mac OS X
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3.5-415 |
11 years, 8 months ago |
Don't load level 0 twice for 1-level textures in DX11. |
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Windows x64
Windows x86
Mac OS X
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3.5-414 |
11 years, 8 months ago |
Fixed a buffer overflow in the OpenAL buffer. |
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Windows x64
Windows x86
Mac OS X
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3.5-413 |
11 years, 8 months ago |
TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs. |
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Windows x64
Windows x86
Mac OS X
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3.5-412 |
11 years, 9 months ago |
WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation. |
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Windows x64
Windows x86
Mac OS X
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3.5-411 |
11 years, 9 months ago |
Some cleanup of CWII_IPC_HLE_Device_FileIO: The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState. Saving the real path in the savest... |
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Windows x64
Windows x86
Mac OS X
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3.5-410 |
11 years, 9 months ago |
Removing destination on rename when source isn't present doesn't make sense. IOCTL_RENAME_FILE still might not be totally correct. |
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Windows x64
Windows x86
Mac OS X
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3.5-409 |
11 years, 9 months ago |
Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin. |
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Windows x64
Windows x86
Mac OS X
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3.5-408 |
11 years, 9 months ago |
Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time. |
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Windows x64
Windows x86
Mac OS X
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3.5-407 |
11 years, 9 months ago |
Fix a memleak. Probably/maybe improve USBGecko performance. |
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Windows x64
Windows x86
Mac OS X
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3.5-406 |
11 years, 9 months ago |
Remove the core count from the cpu info OSD message. It was often wrong and not rather important. |
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Windows x64
Windows x86
Mac OS X
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3.5-405 |
11 years, 9 months ago |
Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection. |
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Windows x64
Windows x86
Mac OS X
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3.5-404 |
11 years, 9 months ago |
Bulk send TCP data to the client with the emulated USB Gecko. |
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Windows x64
Windows x86
Mac OS X
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3.5-403 |
11 years, 9 months ago |
Added the ability to reverse the direction of the force feedback by allowing negative range values. |
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Windows x64
Windows x86
Mac OS X
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3.5-402 |
11 years, 9 months ago |
Changes/cleanup to TextureCache::Load and other mipmap related code. The significant change is what is now line 520 of TextureCacheBase.cpp: ((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsde... |
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Windows x64
Windows x86
Mac OS X
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3.5-401 |
11 years, 9 months ago |
Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work. |
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Windows x64
Windows x86
Mac OS X
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3.5-400 |
11 years, 9 months ago |
Video_Software: Fix ZComploc option breaking stuff. |
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Windows x64
Windows x86
Mac OS X
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