4.0-616 |
10 years, 10 months ago |
fixup "Remove the ZTP speedup hack" |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-615 |
10 years, 10 months ago |
Remove vertex streaming hack. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-614 |
10 years, 10 months ago |
Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out). |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-613 |
10 years, 10 months ago |
VideoCommon: cleanup of "components" usage |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-612 |
10 years, 10 months ago |
Change the default GFX backend from D3D11 to OGL. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-611 |
10 years, 10 months ago |
Added a check for a redundant mov in the fastmem writes code. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-610 |
10 years, 10 months ago |
TextureConverter: remove implicit int->float convertion |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-609 |
10 years, 10 months ago |
Fix stupid bug in Z16L depth texture efb2ram encoding shader. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-608 |
10 years, 10 months ago |
Update some of the comments in DriverDetails.h for drivers that have fixed their bugs. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-607 |
10 years, 10 months ago |
Enable buffer_storage for Nvidia drivers 332.21 and above. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-606 |
10 years, 10 months ago |
OGL: remove masking from streambuffer |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-605 |
10 years, 10 months ago |
VideoCommon: disable efb access + perf querys on cph thread |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-604 |
10 years, 10 months ago |
Do not fastmem addresses that were constant propagated |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-603 |
10 years, 10 months ago |
Code cleanup |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-602 |
10 years, 10 months ago |
NetPlay: Sync CPU engine between NetPlay clients/servers |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-601 |
10 years, 10 months ago |
Fix copy and paste error in BootManager.cpp. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-600 |
10 years, 10 months ago |
Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case. Notice this from here: http://cgit... |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-599 |
10 years, 10 months ago |
Fix for previous commit. I was supposed to use GL_VERSION, not GL_RENDERER. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-598 |
10 years, 10 months ago |
Probe the GL_RENDERER string on Nvidia to grab the driver version. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-597 |
10 years, 10 months ago |
[Android] Reenable the bug for dynamic UBO array member accesses. Some information on this bug since this isn't quite true. Seemingly with the v53 driver, Qualcomm has actually fixed this bug. So we c... |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|